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SketchRay Tutorials > Creating abstract art with SketchRay's filter effects

Creating abstract art with SketchRay's filter effects

This tutorial will show you how to transform a photograph into a piece of stunning abstract artwork with a three dimensional quality. Below are the before and after images for this tutorial. You can right click (windows) or ctrl-click (mac) on either of these images to download them at full resolution.


Before

After

Step 1

Start with a colorful photo or drawing. This photo is 1600 x 1200 pixels. You can achieve a similar effect with any colorful starting image.

Step 2

I am going to use the Kaleidoscope filter to fill the entire image canvas with a symmetrical pattern based on these fish, but I want my canvas to be square, not rectangular. Choose Canvas Size to resize the canvas.

Step 3

Keep the original image centered in the canvas, but increase the canvas' height to 1600 pixels to make it square.

Step 4

After resizing the canvas.

Step 5

Choose the Kaleidoscope filter.

Step 6

Choose some parameters for the Kaleidoscope filter to produce a faux 3D effect.

Step 7

After applying the Kaleidoscope filter.

Step 8

The filtered image is a little blurry, so I choose the Unsharp Mask filter.

Step 9

Choose the degree of sharpening to apply.

Step 10

After applying the Unsharp Mask filter.

Step 11

This is cool, but I'd like to try adding some effects to the edges with the Burnt Edges filter.

Step 12

Here's the effect of applying the Burnt Edges filter.

Step 13

I want to add a bright light emanating from the middle of this star-like shape. The Lens Flare filter will do this, but I want the effect to be constrained near the middle and gradually fade, so I'll first create a circular selection...

Step 14

Now I'll feather the edges of the selection so that the effects I apply will fade near the edges of the selection.

Step 15

Choose a radius of 150 pixels for the feathering.

Step 16

The Lens Flare filter creates a yellowish-white glow, but I want a more bluish-purple light. I can adjust the color of the lens flare by adjusting the hue, but that will also affect the underlying pixels, so first I need to adjust their color in the other direction to compensate.

Step 17

Adjusting the hue to compensate for the hue change I'll do later after adding the lens flare.

Step 18

After the hue adjustment.

Step 19

Now I'll choose the Lens Flare Filter.

Step 20

Center the lens flare in the center of the image.

Step 21

After applying the lens flare.

Step 22

Now I'll adjust the hue to add a purple cast to the lens flare.

Step 23

I'm adjusting the hue the same amount in the opposite direction as the pre-corrective adjustment I made in step 14.

Step 24

After adjusting the hue of the lens flare.

Step 25

Well, this is looking pretty good to me. I think I'll stop here.

And here's the final image...


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